using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SOTF_Struct.Generic { public class ArmourPiece { /// /// The Acmor ID /// public int ItemId { get; set; } /// /// The slot, this armor is at. there are following slots: 0, 1, 4, 5, 6, 7, 8, 9, 10, 11, 12 /// Note, that there isn't a slot 2 and 3 /// public int Slot { get; set; } /// /// The durability this armor piece has got /// public float RemainingArmourpoints { get; set; } } }