using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SOTF_Struct.Generic {
public class ArmourPiece {
///
/// The Acmor ID
///
public int ItemId { get; set; }
///
/// The slot, this armor is at. there are following slots: 0, 1, 4, 5, 6, 7, 8, 9, 10, 11, 12
/// Note, that there isn't a slot 2 and 3
///
public int Slot { get; set; }
///
/// The durability this armor piece has got
///
public float RemainingArmourpoints { get; set; }
}
}