using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using SOTF_Struct.Generic; namespace SOTF_Struct.Data { public class GameState { public string Version { get; set; } public string SaveTime { get; set; } public string GameType { get; set; } public string? GameId { get; set; } public int GameDays { get; set; } public int GameHours { get; set; } public int GameMinutes { get; set; } public int GameSeconds { get; set; } public int GameMilliseconds { get; set; } public bool IsRobbyDead { get; set; } public bool IsVirginiaDead { get; set; } public bool CoreGameCompleted { get; set; } public bool EscapedIsland { get; set; } public bool StayedOnIsland { get; set; } public string CrashSite { get; set; } public List NamedIntDatas { get; set; } } }