using System; using System.Collections.Generic; using System.Text.Json.Serialization; namespace SOTF_Struct.Data { public class SaveData_Spawner { [JsonIgnore(Condition = JsonIgnoreCondition.Never)] public int UniqueId { get; set; } [JsonIgnore(Condition = JsonIgnoreCondition.Never)] public int Count { get; set; } [JsonIgnore(Condition = JsonIgnoreCondition.Never)] public int SpawnedCount { get; set; } [JsonIgnore(Condition = JsonIgnoreCondition.Never)] public float LastSpawnTime { get; set; } } }