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- using System;
- using System.Collections.Generic;
- using System.Text.Json.Serialization;
- namespace SOTF_Struct.Data {
- public class SaveData_KillStat {
- // TypeId
- // 33 = Shark
- [JsonIgnore(Condition = JsonIgnoreCondition.Never)]
- public int TypeId { get; set; }
- [JsonIgnore(Condition = JsonIgnoreCondition.Never)]
- public int PlayerKilled { get; set; }
- }
- }
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