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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace SOTF_Struct.Generic {
- public class Settings {
- public string Name { get; set; }
- public int SettingType { get; set; }
- public int Version { get; set; } = 0;
- public bool BoolValue { get; set; } = false;
- public int IntValue { get; set; } = 0;
- public double FloatValue { get; set; } = 0.0d;
- public string StringValue { get; set; } = "";
- public bool Protected { get; set; } = false;
- public double[] FloatArrayValue { get; set; } = new double[0];
- public bool IsSet { get; set; } = false;
- }
- }
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