Patrick Baumgartner 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
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ConstructionsSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
GameSetupSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
GameStateSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
GardenPlotManagerSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
PlayerArmourSystemSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
PlayerInventorySaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
PlayerStateSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
SaveData.cs 7ed67e8751 0.5.1 Release %!s(int64=3) %!d(string=hai) anos
ScrewStructureInstancesSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
ScrewStructureNodeInstancesSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
WorldItemManagerSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
WorldObjectLocatorManagerSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos
ZipLineManagerSaveData.cs 85db1df8d7 0.6.0 PreCommit %!s(int64=3) %!d(string=hai) anos