#2 Store properties for each NPC

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otworzone 3 lat temu przez patrick · 0 komentarzy
patrick skomentował 3 lat temu

Properties are:

  • state (int) - current menstruation / pregnancy state
  • lastTimeStateChanged (time) - the last time the actors state has changed
  • fertility (float) - factor for fertility
  • father (actor[]) - array of actors who came inside
  • fatherRace (race[]) - array of race objects who came inside
  • spermAmount (float[]) - array of amount of sperm from the actor
  • numOffspring (int) - the number of babys the actor is pregnant with
  • contraception (float) - the value of contraception
  • lastTimeContraception (time) - the time the character took contraception
  • contraceptionDuration (float) - the duration, this contraception is doing it's stuff
Properties are: - **state** (int) - current menstruation / pregnancy state - **lastTimeStateChanged** (time) - the last time the actors state has changed - **fertility** (float) - factor for fertility - **father** (actor[]) - array of actors who came inside - **fatherRace** (race[]) - array of race objects who came inside - **spermAmount** (float[]) - array of amount of sperm from the actor - **numOffspring** (int) - the number of babys the actor is pregnant with - **contraception** (float) - the value of contraception - **lastTimeContraception** (time) - the time the character took contraception - **contraceptionDuration** (float) - the duration, this contraception is doing it's stuff
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