#2 Store properties for each NPC

开启中
patrick3 年之前创建 · 0 条评论
patrick 评论于 3 年之前

Properties are:

  • state (int) - current menstruation / pregnancy state
  • lastTimeStateChanged (time) - the last time the actors state has changed
  • fertility (float) - factor for fertility
  • father (actor[]) - array of actors who came inside
  • fatherRace (race[]) - array of race objects who came inside
  • spermAmount (float[]) - array of amount of sperm from the actor
  • numOffspring (int) - the number of babys the actor is pregnant with
  • contraception (float) - the value of contraception
  • lastTimeContraception (time) - the time the character took contraception
  • contraceptionDuration (float) - the duration, this contraception is doing it's stuff
Properties are: - **state** (int) - current menstruation / pregnancy state - **lastTimeStateChanged** (time) - the last time the actors state has changed - **fertility** (float) - factor for fertility - **father** (actor[]) - array of actors who came inside - **fatherRace** (race[]) - array of race objects who came inside - **spermAmount** (float[]) - array of amount of sperm from the actor - **numOffspring** (int) - the number of babys the actor is pregnant with - **contraception** (float) - the value of contraception - **lastTimeContraception** (time) - the time the character took contraception - **contraceptionDuration** (float) - the duration, this contraception is doing it's stuff
登录 并参与到对话中。
未选择里程碑
未指派成员
1 名参与者
正在加载...
取消
保存
这个人很懒,什么都没留下。