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Construction.cs
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5920de52e9
0.4 Hotfix 2
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%!s(int64=3) %!d(string=hai) anos |
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GameSetup.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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GameState.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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GardenPlotManager.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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PlayerArmour.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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PlayerInventory.cs
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5920de52e9
0.4 Hotfix 2
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%!s(int64=3) %!d(string=hai) anos |
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PlayerInventory_Equiped.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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PlayerInventory_Slot.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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PlayerState.cs
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85db1df8d7
0.6.0 PreCommit
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_EventMemory.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_HeldOnlyItems.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_KillStat.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_NpcItemInstances.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_PlayerStats.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_Spawner.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_VailWorldSim.cs
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4837ed01f8
v0.6.0
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_VillagesAndCaves.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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SaveData_WorldEvent.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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ScrewStructureInstances.cs
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5920de52e9
0.4 Hotfix 2
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%!s(int64=3) %!d(string=hai) anos |
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ScrewStructureInstances_Storages.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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WorldItems.cs
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7ed67e8751
0.5.1 Release
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%!s(int64=3) %!d(string=hai) anos |
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WorldObjectLocatorManager.cs
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a9c4ae6d18
Init Commit
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%!s(int64=3) %!d(string=hai) anos |
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ZipLineManager.cs
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85db1df8d7
0.6.0 PreCommit
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%!s(int64=3) %!d(string=hai) anos |