GameState.cs 965 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using SOTF_Struct.Generic;
  7. namespace SOTF_Struct.Data {
  8. public class GameState {
  9. public string Version { get; set; }
  10. public string SaveTime { get; set; }
  11. public string GameType { get; set; }
  12. public string? GameId { get; set; }
  13. public int GameDays { get; set; }
  14. public int GameHours { get; set; }
  15. public int GameMinutes { get; set; }
  16. public int GameSeconds { get; set; }
  17. public int GameMilliseconds { get; set; }
  18. public bool IsRobbyDead { get; set; }
  19. public bool IsVirginiaDead { get; set; }
  20. public bool CoreGameCompleted { get; set; }
  21. public bool EscapedIsland { get; set; }
  22. public bool StayedOnIsland { get; set; }
  23. public string CrashSite { get; set; }
  24. public List<IntData> NamedIntDatas { get; set; }
  25. }
  26. }